One fraction that bends a straight line into a circle
Chapter 5 left you with a promise and a frustration. The promise: every analytic function is a conformal map, bending the plane while keeping every angle. The frustration: almost none of them can be written down in a way you can actually compute with. and were about as far as we got before the pictures stopped being drawable.
Here is the exception — a whole family of conformal maps you can write completely, in four numbers, and still it does something that should not be possible for so simple a formula. Take the single fraction
feed it the perfectly straight vertical line , and what comes back is not a line at all. It is a circle — the circle of radius centred at , passing through the origin. A straight line, bent into a closed loop, by a one-line formula.
The culprit is that innocent-looking . It is the one ingredient that can turn a line into a circle, and the whole of this chapter is, in a sense, the study of what it does and how to control it.
This family has three interchangeable names, and your notes may use any of them. A Möbius transformation, a bilinear transformation, and a linear-fractional transformation are the same thing: the map
The syllabus and this chapter say Möbius; your class notes and exam paper most likely say bilinear. They are not two topics to learn — they are one topic with two labels. Whenever you read "bilinear transformation" on a question, read "Möbius," and everything here applies unchanged.
Möbius maps are the single most useful family of conformal maps in all of applied complex analysis, for one reason: they are the maps you can actually pin down. Give me where three points should go, and there is exactly one Möbius map that obeys — you will compute it yourself before the chapter is out. That control is why they are the workhorse for moving a hard boundary-value problem (heat, electrostatics, fluid flow) from an awkward region onto a disc or a half-plane, where it can be solved, and then carried back.
And for the exam, this is among the most reliably tested topics in Unit 1: find the fixed points, decompose into elementary maps, find the bilinear map through three points, find an inverse, find the image of a curve. Five shapes, all mechanical once you have seen each one worked. This chapter works each one before it asks you for it.
Every Möbius map is just three simple moves, composed
Before the general fraction, meet its three building blocks. Every Möbius transformation, no matter how tangled looks, is one of these three moves or a chain of them. Learn what each does to the plane and you have already understood the whole family.
1 · Translation —
The plainest move there is. Adding the fixed complex number slides every point by the same vector. Shapes keep their size, their orientation, everything — the whole plane just shifts. No rotation, no stretch. If , the origin moves to and so does everyone else.
2 · Rotation–magnification —
This is the move you already understood in Chapter 1, where you learned that multiplying by a complex number does exactly two things at once: it scales by and rotates by . So spins the plane about the origin by and zooms it by . With , the plane turns and grows by a factor of . Angles and shapes both survive; only orientation and scale change.
3 · Inversion —
The strange one — and the only one that does anything surprising. Inversion turns the plane inside out about the unit circle: points close to the origin are flung far away, points far away are pulled in close, and the unit circle stays put. This is the move from the hook, the single ingredient that can take a straight line and bend it into a circle. The other two moves can never do that; inversion is where all the magic of the chapter lives.
Here is the structural fact that makes the whole family tractable: every Möbius transformation is a composition of these three moves — some translations, a rotation–magnification, and (when ) exactly one inversion. Beat 3 proves it with an explicit recipe. The consequence for you: understanding is most of the battle, because it is the only piece that bends anything. Translations and rotation–magnifications are just bookkeeping around that one interesting step.
The definition — and every method, worked once
Now the precise statements. Each computational fact is followed immediately by a fully worked example — read these carefully, because every quiz and practice problem later is a variation on one of them.
The definition, and why
For complex constants with , the map
is a Möbius (bilinear) transformation. The quantity is its determinant.
The condition is not decoration. Suppose it failed — . Then the numerator and denominator are proportional: one is a constant multiple of the other. Their ratio is therefore a constant, the same value (when ) for every . A map that sends the entire plane to a single point is no transformation at all — it cannot be undone, so there is nothing left to study. The determinant being non-zero is exactly what keeps the map a genuine, invertible transformation.
Conformal wherever it is defined
Differentiate with the quotient rule:
The numerator is the determinant, which we insisted is non-zero. So everywhere the map is defined (that is, everywhere except the pole (when )). By Chapter 5, a non-zero derivative means the map is conformal there. Möbius maps have no critical points: they preserve every angle, everywhere they act. That is the Chapter 5 thread paid off — and the reason these maps are so prized.
Decomposition into the three moves
For , polynomial long division rewrites the fraction as
Read right to left, this is a chain of elementary moves: form (a rotation–magnification then a translation), invert it, multiply by the constant (another rotation–magnification), and finally translate by . Exactly the three moves of Beat 2 — with the one inversion in the middle.
Split the fraction directly:
Read the right-hand side as a chain, working from the inside out:
- Magnify by : . (Here is the rotation–magnification move firing — , not .)
- Invert: .
- Multiply by : . Multiplying by is a rotation by (a half-turn).
- Translate by : .
Four moves; the only interesting one is the inversion in the middle.
Fixed points
A fixed point is a the map leaves where it is: . Setting and clearing the denominator gives a quadratic:
A quadratic has at most two roots, so a Möbius map has at most two fixed points (unless it is the identity, which fixes everything).
Set and clear the denominator:
Factor: . The fixed points are
Always the same three steps: set , clear the denominator, solve the quadratic.
The cross-ratio and three-points-to-three-points
This is the tool that lets you build a Möbius map to order. The cross-ratio identity says: the map sending to is the one satisfying
Write it in exactly this order, the same way every time, so the worked numbers always line up. Plug in your six points, then solve for in terms of .
If one of the six points is , delete the two factors that contain it — they cancel to . Concretely:
- Source the right side becomes .
- Target the left side becomes .
That is the whole rule — strike the two factors carrying the point and continue as normal.
Here and ; all six are finite, so nothing cancels. The right side:
The left side:
Set them equal and solve for . Cross-multiplying and collecting the terms gives , so
Check. ; ; . All three land where they should. ✓
The inverse is itself Möbius
Solving for gives the inverse map
which is again a Möbius transformation — same determinant . Notice the pattern: swap , negate and . (It is exactly the matrix-inverse pattern, if you have met matrices.)
Here . Apply the formula:
So the inverse of is . (You will meet again in the quizzes — it is a friendly map to keep nearby.)
Try it: watch curves cross from one plane to the other
Pick a map, pick a test curve, and see its image. Then drag the black probe point around the left () plane and watch its image move in the right () plane. This is the visual model for everything in Beat 6's "find the image of a curve" problems — see the line become a circle here, before you compute one with algebra.
Three combinations are worth setting up deliberately, because they are exactly the results you will derive or use later:
- on the line — the straight line becomes the circle through the origin. This is the hook, Quiz 3, and Reveal 2, all the same picture.
- Cayley on the real axis — the real axis becomes the unit circle . This is why Cayley carries the upper half-plane onto the unit disc (problem P5).
- on the unit circle — it stays the unit circle. Inversion fixes .
And drag the probe toward the map's pole : the image runs off to infinity, and the readout warns you. Every Möbius map has exactly one point it sends to — its pole.
Test yourself before moving on
Each of these follows a method you have now seen worked. Commit to an answer before you read the feedback — recognising the right option once you see it feels like knowing it, and it is not the same thing.
The definition always insists . What goes wrong if ?
A fixed point satisfies . What are the fixed points of ?
Under , what is the image of the vertical line ?
Find the Möbius map sending to .
Predict the next step before you reveal each one: which side of the cross-ratio does the target simplify, and to what?
Target means the two factors carrying cancel, so the left side collapses to
Convenient: the left side is just itself.
The only awkward piece is the constant — simplify it next. (This is the spot a sign error usually creeps in.)
Multiply top and bottom by the conjugate (or just compute): . So the right side is , and since the left side is ,
Check. ; ; makes the denominator zero, so . All three correct. ✓
Prove it: why does turn the line into a circle? This is the hook, made rigorous — and the one place this chapter touches CO-2.
Predict the next step before you reveal each one: after you write in terms of , what equation does the line impose?
Invert the map: . For any complex ,
One clean equation in and — the equation of the image curve.
A circle: centre , radius , passing through the origin. Exactly the circle in the hook, and the right answer to Quiz 3.
Lines and circles share a single equation:
It is a line when and a circle when . (For a rare choice of the other constants can collapse it to a single point or to nothing — neither happens for the curves here.) Substituting into this equation swaps the roles of the constants and . So inversion sends this combined family into itself, and a line not through the origin () becomes a circle through the origin () — which is exactly what just happened to .
Takeaway. Möbius maps preserve the combined "lines-and-circles" family. Translations and rotation–magnifications keep lines as lines and circles as circles; only inversion can move a curve between the two sub-types. That single fact is the whole "circles and lines go to circles and lines" headline.
How this appears on exams — and a worked practice set
Möbius (bilinear) questions come in five recognisable shapes. Each is mechanical once you have seen it worked, and you now have:
- "Find the fixed points" — set , solve the quadratic .
- "Express as a composition / decompose into elementary maps" — long-divide to and read off the chain.
- "Find the bilinear transformation mapping three points" — the cross-ratio identity, with the rule when a point is at infinity.
- "Find the inverse" — apply .
- "Find the image of [a curve] under [a map]" — substitute and simplify, or test the modulus directly.
Work the set below. The two hardest types each open with a faded bridge — a half-finished solution with the key steps blank — before the cold problems. Fill the blanks yourself, then reveal. Every solution is complete; nothing points outside this page.
Fixed points
P1. Find the fixed points of .
Set and clear the denominator:
Fixed points: and .
P6. Find the fixed points of .
Set and clear the denominator:
Fixed points: . A perfectly good answer — fixed points are allowed to be complex.
The fixed-point equation is an ordinary quadratic, so it can come out three ways: two distinct roots (P1), a complex-conjugate pair (P6), or a single repeated root. The repeated case is the one worth seeing once — for example :
so there is the one double fixed point . A map with a single fixed point like this is called parabolic. That "one fixed point vs two" split is the only structural classification you need here.
Decomposition into elementary maps
Decompose . Fill the blanks, then reveal:
Using with : the leading term ___; the multiplier after inversion ___. Then write the chain (form → invert → multiply by the outer factor → translate by ).
; outer multiplier . So
Chain: magnify by () → invert → (multiply by , i.e. do nothing) → translate by .
P2. Express as a composition of elementary maps.
Split the fraction:
Chain: magnify by () → invert → translate by . (Because , the magnification step genuinely fires; in a map with it would be the identity, which is why some decompositions look like only two moves.)
Bilinear map through three points
Find the map sending to . Fill the blanks, then reveal:
The source , so the right side becomes ___. The left side (all targets finite) is ___. Equate and solve for .
Right side: . Left side: . Setting and solving,
Check. ; ; . ✓
P3. (a) Find the bilinear transformation mapping to . (b) Find its inverse.
(a) All six points finite. Right side: . Left side: . Equate , cross-multiply and solve:
Check. ; ; . ✓
(b) Write , so . The inverse formula gives
Answers: ; inverse .
P4. Find the bilinear transformation mapping to .
Target , so the left side reduces to . Right side (all sources finite):
Equate and multiply by :
Check. ; ; . ✓
Image of a curve
P5. Find the image of the real axis under the Cayley transformation .
A point on the real axis is with real. Take the modulus of :
Image: the unit circle . Every point of the real axis lands on it, which is precisely why the Cayley transformation carries the upper half-plane onto the unit disc — the standard bridge between those two regions.
Six things to carry out of this chapter
- A Möbius (bilinear, linear-fractional) map is with . The non-zero determinant is what stops it collapsing to a constant.
- It is conformal everywhere it is defined. Because is never zero — Möbius maps have no critical points.
- Every Möbius map is three moves composed: translation, rotation–magnification, and (when ) one inversion — read off from .
- Fixed points solve — set , clear, solve. At most two: distinct, a complex pair, or one repeated (parabolic).
- The cross-ratio builds the map through three points. Use it in one fixed order; if a point is , strike the two factors carrying it. The inverse is — again Möbius.
- Möbius maps send lines-and-circles to lines-and-circles. Inversion is the only move that can turn a line into a circle (or back); the line under becomes .
Come back to the cold problems tomorrow. You worked P1–P6 with the methods fresh; the real test is whether they are still there after a night's sleep. Re-doing two or three of them from a blank page tomorrow — not re-reading them, re-doing them — is worth more than another hour now, and it is exactly the kind of spaced practice that pays off at revision time in week 13.
What comes next. Chapter 7 opens complex integration — integrating along contours, and the remarkable fact that for analytic functions the path often stops mattering. The conformal-and-Möbius geometry you have built across Chapters 5 and 6 is the last of the "what do these maps do to shapes" thread; from here the subject turns to integrals.
Same material, another voice
If a different explanation would help, this one is worth your time — free, from MIT OpenCourseWare:
- Read: Orloff, MIT 18.04, Topic 10 — Conformal Transformations — the section on fractional linear (Möbius) transformations is this chapter from another angle: the three primitives, the line/circle property, and the cross-ratio.
✓ Chapter complete. Your progress, and every quiz answer, is saved on this computer — revisit any time.